The Loot Box Question – Designing Ethical Lootboxes: I – Extra Credits

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Why does the games industry seem to prefer lootboxes over other types of microtransactions nowadays? Why are they so easily manipulated to abuse players’ agency? How can we make them better?
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♪ Intro Music: “Penguin Cap” by CarboHydroM
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♪ Outro Music: “High Tide” by FoxyPanda
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